ieee conference
UniMRSeg: Unified Modality-Relax Segmentation via Hierarchical Self-Supervised Compensation
Multi-modal image segmentation faces real-world deployment challenges from incomplete/corrupted modalities degrading performance. While existing methods address training-inference modality gaps via specialized per-combination models, they introduce high deployment costs by requiring exhaustive model subsets and model-modality matching. In this work, we propose a unified modality-relax segmentation network (UniMRSeg) through hierarchical self-supervised compensation (HSSC).
Part-Aware Bottom-Up Group Reasoning for Fine-Grained Social Interaction Detection
Social interactions often emerge from subtle, fine-grained cues such as facial expressions, gaze, and gestures. However, existing methods for social interaction detection overlook such nuanced cues and primarily rely on holistic representations of individuals. Moreover, they directly detect social groups without explicitly modeling the underlying interactions between individuals. These drawbacks limit their ability to capture localized social signals and introduce ambiguity when group configurations should be inferred from social interactions grounded in nuanced cues. In this work, we propose a part-aware bottom-up group reasoning framework for fine-grained social interaction detection. The proposed method infers social groups and their interactions using body part features and their interpersonal relations. Our model first detects individuals and enhances their features using part-aware cues, and then infers group configuration by associating individuals via similarity-based reasoning, which considers not only spatial relations but also subtle social cues that signal interactions, leading to more accurate group inference. Experiments on the NVI dataset demonstrate that our method outperforms prior methods, achieving the new state of the art, while additional results on the Cafรฉ dataset further validate its generalizability to group activity understanding.
Language-Bias-Resilient Visual Question Answering via Adaptive Multi-Margin Collaborative Debiasing
Language bias in Visual Question Answering (VQA) arises when models exploit spurious statistical correlations between question templates and answers, particularly in out-of-distribution scenarios, thereby neglecting essential visual cues and compromising genuine multimodal reasoning. Despite numerous efforts to enhance the robustness of VQA models, a principled understanding of how such bias originates and influences model behavior remains underdeveloped. In this paper, we address this gap through a comprehensive empirical and theoretical analysis, revealing that modality-specific gradient imbalances, which originate from the inherent heterogeneity of multimodal data, lead to skewed feature fusion and biased classifier weights. To alleviate these issues, we propose a novel MultiMargin Collaborative Debiasing (MMCD) framework2, which adaptively integrates frequency-aware, confidence-aware, and difficulty-aware angular margins with a dynamic, difficulty-aware contrastive learning mechanism to reshape decision boundaries under biased training conditions. Extensive experiments across multiple challenging VQA benchmarks confirm the consistent superiority of our proposed MMCD over state-of-the-art baselines in combating language bias.
PPMStereo: Pick-and-Play Memory Construction for Consistent Dynamic Stereo Matching
Temporally consistent depth estimation from stereo video is critical for real-world applications such as augmented reality, where inconsistent depth estimation disrupts the immersion of users. Despite its importance, this task remains challenging due to the difficulty in modeling long-term temporal consistency in a computationally efficient manner. Previous methods attempt to address this by aggregating spatio-temporal information but face a fundamental trade-off: limited temporal modeling provides only modest gains, whereas capturing long-range dependencies significantly increases computational cost. To address this limitation, we introduce a memory buffer for modeling long-range spatio-temporal consistency while achieving efficient dynamic stereo matching. Inspired by the two-stage decision-making process in humans, we propose a Pick-and-Play Memory (PPM) construction module for dynamic Stereo matching, dubbed as PPMStereo. PPM consists of a'pick' process that identifies the most relevant frames and a'play' process that weights the selected frames adaptively for spatio-temporal aggregation. This two-stage collaborative process maintains a compact yet highly informative memory buffer while achieving temporally consistent information aggregation.
Graph Construction
Point cloud registration is a fundamental task in 3D computer vision. Recent advances have shown that graph-based methods are effective for outlier rejection in this context. However, existing clique-based methods impose overly strict constraints and are NP-hard, making it difficult to achieve both robustness and efficiency. While the k-core reduces computational complexity, which only considers node degree and ignores higher-order topological structures such as triangles, limiting its effectiveness in complex scenarios. To overcome these limitations, we introduce the k-truss from graph theory into point cloud registration, leveraging triangle support as a constraint for inlier selection. We further propose a consensus voting-based low-scale sampling strategy to efficiently extract the structural skeleton of the point cloud prior to k-truss decomposition. Additionally, we design a spatial distribution score that balances coverage and uniformity of inliers, preventing selections that concentrate on sparse local clusters. Extensive experiments on KITTI, 3DMatch, and 3DLoMatch demonstrate that our method consistently outperforms both traditional and learning-based approaches in various indoor and outdoor scenarios, achieving state-of-the-art results.
UltraLED: Learning to See Everything in Ultra-High Dynamic Range Scenes
Such conditions are commonly encountered in nighttime scenes with light sources. Even with standard exposure settings, a bimodal intensity distribution with boundary peaks often emerges, making it difficult to preserve both highlight and shadow details simultaneously. RGB-based bracketing methods can capture details at both ends using short-long exposure pairs, but are susceptible to misalignment and ghosting artifacts. We found that a shortexposure image already retains sufficient highlight detail. The main challenge of UHDR reconstruction lies in denoising and recovering information in dark regions.
Probabilistic Attention for Interactive Segmentation
We provide a probabilistic interpretation of attention and show that the standard dotproduct attention in transformers is a special case of Maximum APosteriori (MAP) inference. The proposed approach suggests the use of Expectation Maximization algorithms for online adaptation of key and value model parameters. This approach is useful for cases in which external agents, e.g., annotators, provide inference-time information about the correct values of some tokens, e.g., the semantic category of some pixels, and we need for this new information to propagate to other tokens in a principled manner. We illustrate the approach on an interactive semantic segmentation task in which annotators and models collaborate online to improve annotation efficiency. Using standard benchmarks, we observe that key adaptation boosts model performance ( 10% mIoU) in the low feedback regime and value propagation improves model responsiveness in the high feedback regime.
RangePerception: Taming LiDARRange View for Efficient and Accurate 3DObject Detection
LiDAR-based 3D detection methods currently use bird's-eye view (BEV) or range view (RV) as their primary basis. The former relies on voxelization and 3D convolutions, resulting in inefficient training and inference processes. Conversely, RV-based methods demonstrate higher efficiency due to their compactness and compatibility with 2D convolutions, but their performance still trails behind that of BEV-based methods. To eliminate this performance gap while preserving the efficiency of RV-based methods, this study presents an efficient and accurate RV-based 3D object detection framework termed RangePerception. Through meticulous analysis, this study identifies two critical challenges impeding the performance of existing RV-based methods: 1) there exists a natural domain gap between the 3D world coordinate used in output and 2D range image coordinate used in input, generating difficulty in information extraction from range images; 2) native range images suffer from vision corruption issue, affecting the detection accuracy of the objects located on the margins of the range images. To address the key challenges above, we propose two novel algorithms named Range Aware Kernel (RAK) and Vision Restoration Module (VRM), which facilitate information flow from range image representation and world-coordinate 3D detection results. With the help of RAK and VRM, our RangePerception achieves 3.25/4.18